Teaching and Supervision

XR and AI-driven Generative Methods

The field of advanced computational design strategies for architecture encompassing extended reality and artificial intelligence to make the design process faster, more productive, and more efficient is also becoming prevalent in the current architectural practice. The prompt-based rapid generation of images informing the designer’s decision in the design and production process to create spatial scenarios is currently being implemented not only within the research domains (now globally), but the selected top architectural practices are starting to promote the tools, processes, and concepts which generate architectural scenarios beyond human imaginations and cognitive capacities, making the design process faster, unconventional, innovative and even more creative. In addition, the current AECO sector (architecture, engineering, construction, operation) addresses a variety of challenges related to its continuous digitization, low production-efficiency in construction, sustainability, circularity, eliminating carbon emissions, and mass-customization also through the lens of XR (extended realities) and Artificial Intelligence (AI) technologies as a part of revolutionizing Industry 4.0 towards Industry 5.0. Therefore, the course intends to introduce students to these new concepts and methods, where artificial intelligence, in tandem with human cognition and decision-making making, becomes a robust augmenting tool, extending human skills and creative capacities.

Teaching and Supervision

Design to Production - Robotic Assemblies

The advent of artificial intelligence and robotics in the era of ubiquitous computation also influences the disciplines of architecture, engineering, construction, and operation (AECO) as a part of revolutionizing Industry 4.0, which leads to Industry 5.0. The newly developed intelligent methods of assembly, robotic production, and advanced digital fabrication techniques require serious attention from architects and designers, even in the early design stages. The digital production process affects the product's design itself. The course Design-to-Production – Robotic Assemblies will deliver novel and unconventional learning content concerning the context of Design for Manufacture and Assembly and Disassembly methods of production (DfMA) on how the designers can employ creativity, intelligence, and skills in design and production processes with the support of design computation, artificial intelligence, and robotics into one coherent design and production workflow.

Teaching and Supervision

Design Studio - Design Topics

Design Topics I and II explore a variety of topics related to Future Human Habitats from the perspective of Design for Manufacture and Assembly methods of building creation and exploration of urban areas, specifically focused on high-density urban environments. 
Teaching and Supervision

Computational Design for Future Human Habitats

The current experimental architectural and design practice is driven by two key themes: parametric modeling strategies generating curvilinear spatial arrangements, often utilizing parametric modeling tools with BIM (top-down parametric design), and the paradigm of nature-related integrated complex systems, incorporating the notion of biological, morphogenetic, and behavioral processes observed in environments translated into architectural forms, spaces generation and pattern creation (non-linear bottom-up strategies), following those principles of complex systems at the abstracted level and considering environmental impact. The idea behind Future Human Habitats and its definition will embrace and enhance those strategies of non-linear behaviors of components to approach the spatial arrangements for humans (and not only humans) from the contemporary scientific understanding of processes underlying natural and artificial systems of growth, pattern-formation, and rules of the organization. Architects of the future, exploring architectural design and participating in a broader understanding of future built environments for humans, need to gain new knowledge and understanding of architecture from the perspective of various algorithmic processes, data-driven methods of design generation, and interdependencies of components and behaviors.